Changelog

All notable changes to this project are recorded here, grouped as Added, Changed, Fixed, Removed and Security. The project uses Semantic Versioning. Before 1.0.0, any minor release may change the language, the C API, the ABI and the JSON the command line writes; each entry says what a program or a host has to do about it.

0.7.0 (2026-11-05)

Changed

0.6.0 (2026-11-04)

Changed

0.5.0 (2026-11-04)

Changed

0.4.0 (2026-11-04)

Changed

Fixed

0.3.0 (2026-11-03)

Changed

Fixed

0.2.0 (2026-11-03)

Changed

0.1.7 (2026-11-03)

Fixed

0.1.6 (2026-11-03)

Fixed

0.1.5 (2026-11-03)

Fixed

0.1.4 (2026-11-02)

Fixed

0.1.3 (2026-11-02)

Fixed

0.1.2 (2026-11-02)

Fixed

0.1.1 (2026-11-01)

Fixed

0.1.0 (2026-10-31)

Fixed

0.0.4 (2026-10-29)

Fixed

0.0.3 (2026-10-28)

Fixed

Changed

0.0.2 (2026-10-27)

Fixed

0.0.1 (2026-10-27)

The first release: a statically typed language for the gameplay half of a game, a bytecode machine an engine embeds through one C header, and a C backend for release builds.

Added